Hide On Golf
A downloadable HOG for Windows and macOS
HIDE ON GOLF
In a fantastical world, five races have been at war for centuries to see who will come out on top. After years of bloodshed, they’ve finally agreed to settle their differences in a peaceful way. Every ten years, they compete in the ultimate mini-golf tournament.
Welcome to "Hide On Golf", where you'll dive into an epic adventure in a magical land. Explore enchanted territories, meet unique characters from each race, and take on special challenges in the most prestigious mini-golf tournament ever. Win for your realm and rule over all the kingdoms until the next tournament. Get ready for an amazing journey where your mini-golf skills and strategy will decide the fate of the world.
< Controls >
Hit the ball | Skill | Camera movement | Small Jump |
< Estimated Playtime >
30 minutes ~ 1 hour
< Features >
- 4 themed courses -
Immerse yourself in different unique themed courses. Each course reflects the unique culture and environment of its respective race.
- 40 different holes to master -
Test your skills and strategy across 40 different holes
- Character Selector -
Choose your character from a variety of options, each representing a different race. Each race has passive abilities that offer special advantages, these unique traits can turn the tide of the game and enrich your strategy.
Status | Released |
Platforms | Windows, macOS |
Release date | May 24, 2024 |
Rating | Rated 3.0 out of 5 stars (1 total ratings) |
Author | HideOut Games |
Genre | Sports, Role Playing, Strategy |
Made with | Adobe Photoshop, Unity, Blender |
Tags | 3D, Casual, Cute, Fantasy, Golf, Singleplayer, Unity |
Asset license | Creative Commons Attribution_NonCommercial_ShareAlike v4.0 International |
Average session | About an hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | YouTube |
Comments
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A few notes: tying aiming and camera together is awkward, and the lack of a way to view the hole before making decisions is a bit frustrating. I did like the automatic power bar, it was easy to work with, though I'm not sure why you mapped shooting to RMB and didn't use LMB for anything other than menus? The physics on the holes needs revamping - I frequently bounced out of the hole when I expected to drop in.
The tutorial mentions skills, but these aren't described in the character select. Likewise, the plot from your page here doesn't seem to be in the game!
A scorecard for the end of a course and a way to review my scores so I could improve on repeated plays would be a great addition.